Timeline for Easiest way to create a choropleth in Python
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Oct 31, 2014 at 17:09 | vote | accept | Christian Alis | ||
Oct 31, 2014 at 16:59 | history | edited | Christian Alis | CC BY-SA 3.0 |
deleted 5 characters in body; edited title
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Oct 24, 2014 at 17:43 | answer | added | Notre1 | timeline score: 1 | |
Oct 24, 2014 at 17:05 | comment | added | Christian Alis | Yes, your understanding is correct. I edited the question to add an example. I think using Pygame surfaces would be more laborious that what I'm doing now with matplotlib, unfortunately. | |
Oct 24, 2014 at 17:02 | history | edited | Christian Alis | CC BY-SA 3.0 |
added 236 characters in body
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Oct 24, 2014 at 15:32 | comment | added | Tymric | If I understand correctly, you want something similar to pcolormesh in matplotlib but applied on a geographical map with numbered regions instead of axes? Couldn't it be done using surfaces in Pygame? | |
Oct 24, 2014 at 14:27 | review | First posts | |||
Oct 24, 2014 at 15:05 | |||||
Oct 24, 2014 at 14:24 | history | asked | Christian Alis | CC BY-SA 3.0 |