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I stumbled upon custom implementations of hash tables, which are faster than std::unordered_map for say, int type. (For example ska::flat_hash_map)

For my use case, I don't need to optimize memory, the only parameter I want to be optimized is the speed. I want the execution speed to be as fast as possible. The primary operations I am concerned about are push and pop.

What are the fastest state-of-the-art implementations focusing on speed for priority_queue? (Note: I am not interested in concurrency, I am running a single-threaded program.)

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