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I need a mesh segmentation algorithm for my application. This paper seems to have a really good segmentation at decent performance on the GPU. Does anyone know of such libraries to perform this mesh segmentation algorithm described in the paper (or a better more high quality one at same or better performance)? I know that https://github.com/MEPP-team/MEPP implements a variational mesh decomposition, but uses an older slower algorithm to do it.

I have also seen both these https://github.com/kmammou/v-hacd and https://github.com/SarahWeiii/CoACD but they implement approximate convex mesh decomposition, which don't produce features like I am looking for.

Any library or resources for implementation are much appreciated!

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