0

For Windows 10 desktop C# 3D application development, I am about to start a new project and would like the most developer time efficient tools. A key differentiator of the app will be custom shaders. What IDE + 3D graphics library will allow me to step into individual lines of my custom shader code and

  • Be able to set breakpoints in shader code
  • Edit and continue in debug mode
  • Move program counter backwards inside the shader code

or at least some of those? And is there a hello world example for it?

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.