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I participate in a lot of programming competition and mostly game development competitions. We have a limited time to create a game in a team of 2-4 people. I was wondering, what might be the best SDK (or API) to use in those kind of fast pace development?

There is no time to create a grandiose game, the point is just to create a small, addictive, original game in less than 2 days. Most of the time, we build our game from scratch, which is not productive because taking time on core mechanics takes a lot of time off polishing and adding useless stuff that users like, like achievements, bonuses, secret levels, etc.

Now I'm not looking for ONE absolute solution, I just want to know what could be interesting. I develop as much in C# as in C++ or Java, but lately kind of focused on C# for those competitions.

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    Do you have any requirements of what mechanics it supports? – Nick Dickinson-Wilde Jun 11 '14 at 15:47
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    Sounds like you want an engine, such as Flash or Unity. Then you build the game on top of that engine. – Bobson Jun 11 '14 at 18:41
  • I don't have requirements, but since it could be cool to publish it afterwards (without paying anything), windows or android would be nice :P – Papsicle Jun 12 '14 at 12:56

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