What software I can use for debugging graphics/GPU profiling in old applications? (for example, apps which based on D3D8 or using OpenGL Immediate Mode)

All modern solutions which I checked, like RenderDoc or Nsight, isn't compatible with old graphic libraries. Maybe exists some solution for this?

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So, I found out that apitrace can be partially used for similar tasks. At least, at this time this soft makes available to trace graphics API calls and show viewports content in D3D8 applications.

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