I am searching for technology or library for a decentralized Database.
Currently game developers are hosting their own masterservers to distribute server lists for community servers. A lot (when not most) games use a client-server model.
These masterservers are often under attack (for example Dos attacks).
I already searched for dezentralized DB-solutions and all solutions I found were blockchain based databases.
The blockchain has the problem/feature, that is saves the hole history of events, which would be useless in this case.
Which framework should I use for this usecase and how could a possible implementation look like?
Does the Client and the Server (from the game) need the full decentralized database implementation?
And most importantly: Is it worth it?