I'm looking for a library that can generate coherent noise, useful for terrain generation, and ideally also offers facilities for combining and transforming the generated noise.

In my research, I found libnoise to be the most feature-complete library that can generate, modify and combine noise output in a nice, modular architecture. But I'm afraid it looks like it hasn't been actively maintained for a couple of years now.

It also doesn't offer 2D or 1D noise: Although I can clearly just use the 3D facilities to generate 2D/1D noise easily, this seems a bit overkill, and a waste of resources.

Most other libraries that I found have a lower-level aproach, and simply generate Perlin Noise, without offering facilities such as modifiers, combinators and selectors, which all have to be implemented by hand.

Is there such a library? I'm mostly interested in C++, but C libraries are welcome as well.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.