I've been programming in C/C++ for quite some time (Mostly Microcontroller and Qt). And i've been looking for a game engine that i can use since i want to program isometric and 2d games. However most of the engines i've found online(Godot, Unity, ...) are very GUI intensive and i want to work in a development environment not in some "scene-graph-click-thing" and stick to "simple" programming.

I've looked into SDL and OpenGL but OpenGL is just to time consuming (SDL felt better).

So my question is: Can you recommend me a (2d/isometric) game engine that is somewhat simplistic but still offers a good amount of convenience?

Thanks in advance :)

1 Answer 1


I would recommend cocos2d. It has few forks and one of them is C++.

  • The now mature cocos2d-x project is actually a good option for more code-centric isometric 2D game development.
    – wp78de
    Commented Apr 10, 2020 at 19:19

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