I intend to teach some OOP methodology but everywhere I look, there are only syntethic examples and elaborations of various concepts of the OOP world (for example: what is inheritance, how to use interfaces).

Like this or this.

What I'm looking for is a tutorial of how to solve a "real-world" problem (can be fictious) but with all (or most of) the steps of these:

  • How to analyze the problem?
  • What are the objects?
  • What should be taken care of?
  • What classes should be created?
  • What pattern is recommended?

I found a good book online but it is way too detailed to be a quick guidance - though not a bad start. Nevertheless, I'm looking for a shorter and more practice-oriented approach.

As you can see, I'd like to have a tutorial that teaches OOP as a whole and not its parts.

Do you know any example that has this kind of tutorial structure?

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.