I want to create a simple game using 3d graphics, and I'm looking for a rendering tool. My game will only use meshes that are created dynamically - they can morph, change number of vertices, and disappear entirely. Most tools seem like they are designed to use models that don't change in the way I need them to, particularly changing the number of vertices in the mesh. The other issue is that most renderers (e.g. Java3D and OpenGL) are much more powerful, and thus more complicated, than I need.
I would prefer a tool that runs in Java, but tools in other languages would also be very much appreciated. Thanks for any and all suggestions!