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I am GMing for a Table-top RPG game online and I would like to provide my players with music and ambient sounds to make the game more interesting.

Roll20, the software I am using does feature a way to stream audio, but this is only via Soundcloud which highly limits my ability to change the audio quickly and not require hours of preparation.

I would like to be able to stream audio from my computer to my 4 players. The solution can stream 100% of the computer audio output as I will be using a separate laptop exclusively for the audio, no need to pick and chose which signal should be sent.

I am not a very proficient user so simple solutions are preferred.

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VideoLAN VLC can act as both a server and a client for media streaming, both audio and video.

Just open VLC on your host computer, select Media->Stream, point it to the source(s), step through the wizard.

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It is Free & Cross platform.

  • One thing you should be aware of is that there will usually be a delay between you playing and them hearing, even on a "live" stream on a local network. Using multiple sets of software over a period of about 10 years I noticed that there was a consistent 12 to 13 second delay. RealPlayer/RealServer, VLC, Wowza, etc. all exhibited this. – ivanivan Mar 7 '17 at 18:15
  • Almost all streaming software buffers a period of time so as to allow network path variations to be recovered from. – Steve Barnes Mar 8 '17 at 7:32

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