Just like you can take a cube and flatten it into 6 sides, I'd like to take a digital 3D model of a human and cut it into flat shapes (think sewing patterns) with the help of a high-level framework/library.
To be more specific I need to
- be able to take simple measurements of the 3D model (bust/waist/hip sizes)
- be able to easily convert 3D to 2D (an arm would become 2 separate flat shapes)
- get the dimensions of the resulting 2D shapes
- work with a high-level library to do as much of the low-level math for me as possible
Taking a look at what's available I've only come across frameworks and libraries that work with rendering. As I do NOT need to render anything, could you recommend something that is minimal in meeting my above 4 point criteria?
- To be honest, I have no clue about the input but I expect it to be output from a future device like Project Tango. I want something open source.
- The input data is a 3D model of a human. What I'm not sure about is the file type but I assume this is irrelevant.