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To cut a long story short, you can head over to this topic on Game Dev Stack Exchange : https://gamedev.stackexchange.com/questions/103064/how-can-a-one-man-team-create-game-audio

I am not a sound designer but I want software to make some sound effects for my game like explosions, engines' sounds, fire, ... etc.

Some on Unity forums suggested FL Studio but what I see is FL Studio is for music and isn't friendly for non-sound designers.

What about Ableton Live with Ableton Push ?

Thanks in Advance

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    What about the options you mentioned? Did you try them? If they don't meet your needs, why not? We need more information to help you! – RockPaperLizard Jun 27 '15 at 23:17
  • @RockPaperLizard Actually ....... No But I want to know if they will meet my needs or if they won't so I asked "What (or how) about Ableton Live with Ableton Push ?" – AdhamT Jun 27 '15 at 23:56
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    The top answer on that question actually says "creating sound effects is a fairly simple task as long as you have a fairly decent microphone.". Everyday sounds edited with something like Audacity should be sufficient for most game sound effects. – Huey Jun 28 '15 at 2:32
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The top answer on the question you referred to actually says "creating sound effects is a fairly simple task as long as you have a fairly decent microphone.". Everyday sounds edited with something like Audacity should be sufficient for most game sound effects.

Credits: huey (in one of the comments below the question here)

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