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I'm looking for an open source iOS torrent client that can open Magnet links and download torrents on the device itself.

Note: Just "monitors" for computer-based torrent software aren't what I'm looking for.

  • How do you want to export it from the device when you're done downloading the torrent? – Undo Feb 26 '15 at 4:49
  • @Undo no export required, just to open it in another app directly (a video player which I already have installed). – user111 Feb 26 '15 at 4:50
  • I'm intentionally leaving this question very broad as there aren't many solutions anyway, I found none at least. – user111 Feb 26 '15 at 4:53
  • For android, f-droid suggests frostwire saying that upstream is not free. They don't seem to hvae an iOS version yet. f-droid.org/repository/browse/… – Nemo Oct 5 '15 at 18:45
  • did you try Deluge – onurcano Nov 26 '17 at 3:32
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From their site: Deluge is a fully-featured cross-platform ​BitTorrent client. It is ​Free Software, licensed under the ​GNU GPLv3+ and adheres to ​freedesktop standards enabling it to work across many desktop environments.

It has many addons and several browser plugins that will work out for you.

Some of it's plugins:

  • CopyMagnetURI addon
  • Copy Completed
  • BitTorrent WebUI+
  • OSX Magnet URI Handler

Browser plugins:

Chrome

  • DelugeSiphon: Ultra simple Chrome extension to add torrents via WebUI interface.
  • Deluge Remote: Provides a simple overview of current torrents within Chrome ​(Source Code)

Firefox

  • BitTorrent WebUI+: Automatically add torrent/magnet links via WebUI
  • WebUI Quick Add Torrent: Uses Greasemonkey to add a clickable icon on webpages for adding torrents via WebUI
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Have a look at https://github.com/ioshomebrew/iTransmission-4. I'm not sure about magnet links, but it's a full torrent client which stores the files on the device itself. I will never find it's way into the appstore, but if you compile it for yourself (which I guess is what you want to do) with Xcode, it should do what you need.

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  • Not only does this state it will never be accepted in the AppStore, you seem to need to compile it with an SDK + Cydia, so we've ruled out most iOS users (I assume) and made it complex. I wouldn't suggest this as an "answer" unless the OP was already Jailbroken and ready to compile. – DankyNanky Jul 28 '17 at 10:39

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